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    BGR 3D ART
      • Home
      • ABOUT ME
      • PORTFOLIO
      • SKILLS
      • LEATHER CRAFT
      • ART & CRAFT
      • CONTACT ME

      PORTFOLIO


      • Album

      •  

        "The Cotton Club"

        This is a demo compilation of "The Cotton Club" game, developed by JVL. My contribution to this project, as a game designer, included visual concept development, drawing of the storyboard, creation of all 3D scenes, character modeling, rigging and animations, special effects and video editing.

        Project related graphics on my portfolio site
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        "Under Water Mess"

        Annual Industrial Exhibition Award Winning game - "Under Water Mess", developed by JVL. My contribution to this project, as a game designer, included visual concept development, drawing of the storyboard, creation of all 3D scenes, character modeling, rigging and animations, special effects and video editing. The game operated on the real-time 3D engine RealTart

        Project related graphics on my portfolio site
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        "Fortune Taipei"

        Annual Industrial Exhibition Award Winning game - "Fortune Taipei", developed by JVL. My contribution to this project, as a game designer, included visual concept development, drawing of the storyboard, creation of all 3D scenes, character modeling, rigging and animations, special effects and video editing. The game operated on the real-time 3D engine RealTart

        Project related graphics on my portfolio site
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        "Vegas Stars"

        This is a demo compilation of "Vegas Stars" game, developed by Pong Game Studio. My contribution to this project, as a game designer, included visual concept development, drawing of the storyboard, creation of all 3D scenes, character modeling, rigging and animations, special effects and video editing.

      • Architectural visualization based on AutoCAD draft. Built and rendered in 3D MAX

      • Architectural visualization based on AutoCAD draft. Built and rendered in 3D MAX

      • Architectural visualization based on AutoCAD draft. Built and rendered in 3D MAX

      • Kings, Queens and Jacks characters created for the "Castle Poker" game during my work for JVL- Labs. Models built and rendered in 3D MAX

        Project related graphics on my portfolio site
      • VENETIAN MASKS

        Several Venetian style masks created for "Carnival Casino" package, during my work for "IQ-Ludorum" company. Models developed and rendered in 3D MAX

        Project related graphics on my portfolio site
      • PLANET OF TWO MOONS

        I create some of my works just to have fun, and to do what I like. "Call of Beauty" so to speak. 3D scene designed and rendered in 3D MAX

      • ONCE IN A BLUE MOON

        I really love Fantasy Art. This is one of my fun projects. 3D scene designed and rendered in 3D MAX

      • BALLOONIA

        Annual Industrial Exhibition Award Winning game "BALLOONIA", I created during my work for JVL- Corporation. On this project I came up with the general idea of the game, developed the visual concept, storyboard, all 3D assets and animations. The game operated on the real-time 3D engine RealTart

        Project related graphics on my portfolio site
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      •  647-639-5172 - Gregory Belenky
      •   gregoryb@rogers.com
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